New Attack Powers

Trip
You cause your opponent to fall to the ground.
At Will * Weapon
Standard Action – Melee weapon
Target: One creature up to one size larger than you.
Attack: Strength vs. Fortitude / Dexterity vs. Reflex
Hit: Target falls prone.

Disarm
You hit your opponent’s arm or weapon, causing him to drop it.
At Will * Weapon
Standard Action – Melee weapon
Target: One creature up to one size larger than you
Attack: Dexterity vs. Reflex
Hit: On a successful hit, the target rolls a Reflex or Fortitude save (whichever is higher) against DC 10 + the amount rolled above the targets Reflex in the to hit roll.
Effect: Target is disarmed. Weapon lands in a random square adjacent to target.
Note: If the target saves with a natural 20, the attacker must make a save against the same DC as the target or be disarmed himself.

New Attack Powers

The Land of Goraa Celvane